Since Outriders is a looter shooter, there exists that insatiable drive to grind and farm for high-tier items like legendary weapons. Indeed, with over 40 of these “golden guns” in the game, you’re bound to start chasing these drops to complete your collection. However, another factor also has to be considered, and that’s the tier 3 mods that you can obtain (partly what makes these weapons unique). In any case, here’s our guide to help you with Outriders‘ legendary weapons and tier 3 mods.

Note: Stay tuned for our Outriders guides and features hub, coming soon. We also encourage you to check out our World Tier/progression guide, Expeditions endgame guide, and epic/legendary farming guide as these are related to the whole looter shooter gameplay loop.

 

Outriders guide: Legendary weapons and their tier 3 mods

Here’s the gist when it comes to the legendary weapons and tier 3 mods in Outriders:

  • Legendary items can no longer be obtained from chests. Instead, they seem to be guaranteed to drop when you kill certain bosses for the first time. Examples include the Chrysaloid and Yagak (both encounters). They may also drop at higher World Tiers when you’re doing Monster Hunts/Wanted Bounties (i.e., skull icon enemies/captains). They’ll also drop after completing high-tier Expedition runs and you can purchase them from Tiago once you reach the endgame. Lastly, there are a few sidequests that reward you with legendary items, but we’ll discuss these in a different guide.
  • Although rares/blues can have tier 1 mods and epics/purples can have tier 2 mods, only legendary/golden items have a distinct tier 3 mod. The second mod that the legendary weapon has can be tier 1 or tier 2, but it’s the tier 3 mod that makes it unique. Because tier 3 mods can only come from legendaries, you have no choice but to dismantle them if you wish to add these mods to the crafting pool.
  • Some tier 3 mods are fairly unique, though many others are just stronger versions of existing ones (i.e., basic -> improved -> ultimate). The improvements are mostly with their damage, duration, cooldown, or proc effectiveness. For instance, “Bone Shrapnel” is a tier 2 mod that makes enemies explode via killing shots (shrapnels will damage the enemy and cause a bleeding effect). Meanwhile, “Ultimate Bone Shrapnel,” which comes from the Spirit Hunter legendary, uses the same proc/effect. The difference is that it’s triggered by critical shots (you don’t need to kill anything first before the explosive proc occurs).
  • Legendary weapons can be modded (you can change either the tier 3 mod or the tier 1/tier 2 mod), and you can level them up or increase their attributes. Naturally, you can’t increase their rarity anymore, and you can’t change their variants (i.e., The Migraine, a standard variant submachine gun, cannot be turned into a tactical one).

Anyway, here are the legendary weapons and tier 3 mods that we know of, so far, in Outriders: